This lab continues our previous investigation of the projectile
problem. In this lab, we learn how to use the Maple `solve`,
`fsolve`, and `plot` commands to locate and find solutions of one
or more equations.

We will use several different approaches to solve the same problem, which we partly solved in the previous lab. Briefly stated, the problem was the following.

Suppose that the target is at the pointIn the previous lab, we solved for the value of time which gavex=30m andy=5m. Given the values , and , what value of should you use to hit the target?

A big part of learning how to use Maple with minimal frustration is being willing to take several different approaches. In general, the simplest approach that works is the best. However, this isn't always the first approach you try. In the rest of this lab, we go through six different methods to try to solve our problem. Not all of them work, which leads us to try alternatives.

Tue Sep 10 11:45:07 EDT 1996